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  • Archive for June, 2010

    Whitewater


    2010 - 06.18

    I happened upon a new (to me) blog just this week, Healing through stupid. Plenty of interesting content but the post that particularly caught my eye was the post about the log ride in Grizzly Hills. I stuck a link to it on my guild’s forums in a “find stuff to see and do”-type thread and made a mental note to check it out.

    Tonight, I “logged” in (har har) towards the end of the evening to run a quick heroic (I love a frosty badger or two) and after making quick work of Trial of the Champion with a couple of guildies, it was suggested we take a ride over to Grizzly to check it out.

    Wheeeeeeeeeeeeeeeee!

    Wheeeeeeeeeeeeeeeee!

    Like teletubbies, we got to the bottom, cried “again! again!” and flew straight back up for another go. A fab lighthearted way to end the day.

    Thanks, Evensong!

    Things I’m learning: Where to stand


    2010 - 06.15
    1. All that stuff about “the floor being the most dangerous boss in WoW” is totally true. Stupid floor.
    2. “Sacrificial paladin” is not a joke. They really will send you to facepull instakill mobs with just a teensy little bubble keeping the big bad cats from unzipping more than your coat. The meanies.
    3. Remember that the sacrificial paladin role is varied. Some mobs aggro on sight. Others don’t, and sending the whole crowd sprinting towards the rest of the raid while you stand there dumbly wondering what’s going on is not going to endear you to anyone.*cough*
    4. If you’ve zoomed in nice and tight to take pictures of something, remember to zoom out for the following boss fight. *All* the way out. Especially if the following bossfight is Mimiron.
       
      Bloody mines.

    1. Not-at-all-related-to-Mimiron-honest, if the boss you’re fighting has a attack along the lines of “makes like a whirling dervish for 3 seconds before pausing for three seconds then NUKING EVERYTHING DIRECTLY IN FRONT OF IT WITH THE FORCE OF A THOUSAND SUNS”, then it’s probably a reasonable idea to spend the bulk of your time watching the boss (rather than your cooldowns and cast bars) so you can y’know, *move*. Even if it costs you a couple of hundred DPS. Because when you’re a greasy stain on the paving, your damage output is ZERO. /doh
    2. Good tanks and healers are dangerous the worst people to spend time with as a damage-dealing character. It’s all too easy to forget about threat, and targeting, and positioning, and … stuff. Setting recount to show damage taken or looking at World of Logs parses of the same data is a good way of checking whether you lived because of what you did, or *in spite* of what you did.
    3. “If you [catch fire/contract the plague/grow tentacles/<insert boss debuff here>], make sure to [hug the tank/run to the right/get away from the raid]” is a simple instruction. It’s very simple. If I catch fire, run to the right. Ok, no bother. Me on fire => run to right. Fire == move right. Got it.
       
      “OMG OMG I’m on fire there are numbers pouring out of my head heals heals heals oh god what am I supposed to do am I oh hells I can hear voices on vent but they’re so far away and the fire is still burning are they talking to me maybe if I run in circles around this spot it will go out ow ow ow oh wait I was supposed to run to the…” /wipe.
       
      Perhaps I should stick “L” and “R” post-its to the side of my monitor.
    4. Frostweave net. I bet you’ve never used one. If you’re not a tailor, you might not have even heard of them. Just so you know, frostweave nets ROCK.

    New places, new faces, new shiny maces


    2010 - 06.13

    PREFACE: As a certain mildly grumpy witch might say, “I aten’t dead”. I’ve just been struggling to find the time to write, and also deliberately holding my tongue on some of the things I wanted to write about just in case they didn’t work out. Alas may end up regretting her gentle prodding in my direction as I have a medium-sized pile of collected wittering to edit and this post is already far too long! So: first up, a catch-up.

    Ugh, I’ve got lots to say but I’m struggling to find the time to say it. Between plenty of things to do at work, family visits, friend visits, a new language class, a significant other who I do occasionally like to spend some time with and two nights per week raiding, there just doesn’t seem to be enough hours in the week.

    Right now you’re probably either trying to wipe the smug off your monitor (sorry about that) or wondering what the hell I’m on about (and wiping the smug off your monitor).

    A while back I posted about being unable to organise regular raiding with my then-current guild, and whined about how difficult it would be to find a guild who would accept a total noob like me (let alone a guild which would accept a total noob like me, populated exclusively by lovely people). Then, at the end of May I was suddenly posting screenshots of a nervy DK, and an incredibly badly-worded intro to an Ulduar screenshot which included the fine expression of delight “I HAZ RAIDED”.

    How? I found a new guild, that’s how. I rolled the terrified Tremble, had a highly entertaining chat with the GM and a couple of officers and omgomgOMG joined up as a triallist.

    So, I handed over £30 to Blizzard2 to transfer a couple of characters to the new server (no bulk discount? For shame!), said a bunch of helloes and signed up for the next available night in the calendar. Since then, I’ve raided with the group five-and-a-half times, completed two1 one weekly raid and have killed bosses in Naxx, Ulduar, Trial of the 1-up/1-down, The Vault of Archavon & Friends and the Icecream Citadel. I’m no achievement whore, honest, but I’ve just counted 20 new raid dungeon achievements. Twenty! I’m sure you’ll agree, that’s a fine start for a new raider.

    Finest of all, though, is the atmosphere, whether in-raid or just hanging out in-game. I’ve read many a horror story about guilds and the less-than-lovely people one has to accomodate in order to raid. I’ve comparatively little personal experience, but Tam’s list of guild types *feels* like it covers most situations. It’s wonderful, then, to be part of a group which steadfastly refuses to be any one of those guilds.

    It’s wonderful to be part of a group where there’s still a sense of awe and a focus on enjoying the experience, rather than blasting through bosses as fast as possible to get ‘teh purpz’. In fact, people have gone to the trouble of suggesting I look *here* or *there* to make sure I don’t miss out on the little details (or massive details) that make the word so fascinating, and I’d swear they enjoyed showing me these things almost as much as I enjoyed seeing them!

    To be part of a group which is happy and delighted to laugh at itself and revel in the occasional misstep is amazing, unexpected and removes a little of the “what happens if I screw it all up?” stress; even if it does mean that my first contribution to the guild “quotes thread” wasn’t the fantastically witty bon mot I’d hoped for, but instead the frantic “swaaaad125sss” messages I accidentally and repeatedly sent to the GL during a battle with Hodir.

    Lest you think it’s all sunshine and flowers, there *are* some downsides. Much as was the case for little Ano in Single Abstract Noun, I’ve had to spend time customising my interface to separate guild/raid chat from regular chat in order to keep up. It’s far to easy to log in to run a quick random heroic, get embroiled in a conversation about … well, almost anything … and look up to realise it’s 2am. And I’m terrified that at some point I’ll catch the singing-in-Vent virus which periodically infects the channel — my singing voice is a surefire route to a swift gkick! Thankfully these are minor concerns (except for the singing).

    Oh, and the mace? It’s actually a sword, dropped by Lord Marrowgar (I did say I’d be back for him). That wouldn’t have made such an alliterative title though.


    Footnotes:
    1. I’ve *been* on two weekly raids. Unfortunately, I’m such a colossal noob that I only realised I’d forgotten to hand in the quest from the previous week when I went to collect the current quest. *shame*

    2. I started playing WoW not expecting to like it, but I did. Very much. Then I heard a lot of people talking about 5-mans and instances. They didn’t sound very friendly, it didn’t sound much fun, so I didn’t do many of them. Centrella, my alt-that-I-actually-play, was levelled from ~30 to 80 by spending most of her time in 5 mans. People talk a lot about “endgame” and grinding for gear. That sounded positively ridiculous. Now, when I check my stats, I see I’ve killed over 1000 dungeon bosses from the Lich King expansion. The notion of spending money on additional game services? Why would you do that, I thought. Two character transfers and an authenticator later, I’m considering a third character transfer and the prospect that I’ll have spent more on “additional services” than I did buying the game. Then there was raiding. It sounded a lot like work, but work you have to pay to do. Why would a sane person do that?

    Conclusion: whatever I first think about something connected to WoW is almost certain to be wrong. On that basis, expect to see me on a sparklehorse with a Lil’XT in tow, updating my auctions from the mobile armory at some point in the very near future *sigh*