Link: The transition to cataclysm

A great post over at Do not try this at home about the transition from Wrath, to 4.01, to Cataclysm:

…the inevitable point of a vertical expansion is to take the “very powerful” characters from the previous stage and turn them into “kinda rather weak” characters in the next stage, so the cycle of power gain can be repeated. A good preparation for the venture from “easy” to “hard” would be “a bit harder”, right? Well, instead of making the game “a bit harder”, instead of requiring a little bit of crowd control, a little bit of AoE conscience, a little bit of mana awareness … instead, 4.0.1 basically punched out the bottom of the easy-barrel.

It’s a bloody good point. We’ve been beaten over the head with how Cataclysm is going to be hard, how CC will be necessary, AoE a rarity, triage a requirement, threat a luxury. To prepare us for that difficult transition we … become Godzilla? Our raid (with, admittedly, a couple of new DPS, but still) did >20k more raid DPS on Monday’s Festergut fight than any of the previous encounters with him I could find still visible in our World of Logs entries.

If Cataclysm really is the new challenge we I’ve somehow decided to expect, we I could be in for a rude awakening. I’m thinking I’ll be steering well clear of the forums and disabling trade chat if it is — I don’t know if it’s possible to drown in QQ, and I’ve not desire to find out.

Go read the full post.

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