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    The blessed character


    2010 - 08.07

    Update: Not worth a separate post by any means, but today, Cent finally found a space in  a good ICC group with a very friendly guild who needed a couple of people for what I  think might have been an alt run. Not only did she pick up a haul of frosty badgers for the weekly raid quest and the weekly ICC raid quest, but she won the Frost Needle, Muradin’s Spyglass, and the Sister’s Handshrouds (which no-one wanted but Cent may use if she gets the T10 hat). Even Abracadaver dropped, but by this time I was feeling so guilty I passed on it so it could go to a healer who was going to use it for both dps AND healing. The only thing she didn’t win was the Soulcleave Pendant. Cent rolled 2. The winner rolled 3.

    Does one of your characters have unnatural loot-luck, good or bad?

    Centrella does. It’s very strange. With Ano-the-paladin in good shape, the pressure is off slightly when it comes to badge gear for him. Of course, there are still upgrades available from Frost emblems (oh how I wish I’d done more reading before buying the strength cloak, for example) and little items like BRACERS that continue to elude me, but for the most part they’re relatively minor. I could, of course, try to get tier gear for my holy spec, but the unwanted spellpower plate I scrape up from ICC runs, plus the occasional bit of mail or cloth (Ano is happy if his extremities are covered — squabbling over the material seems petty) has left him pretty capable. Seemingly capable enough of dealing with the ICC 5mans, anyway, which is enough for me I think. Of course, I’m still running daily HCs and doing the weekly when I can, but I’ve been a little more focused on gearing up Cent.

    Cent, as I say, has phenomenal loot-luck. I mentioned in a previous post how (in her first ever VoA run) she snagged the T10 mage gloves and was quickly able to buy the chest, then picked up an offhand and some nice boots in her first-ever ICC run. Initially I had planned to continue with the staff she was using, but having re-examined the stats in the light of simple calculator-based evidence, Cent is happily using Seethe and the baton as her MH/OH combo. I hate it when he’s right ;) .

    Anyway, after that she got me very drunk. At least, I think she got me drunk. It’s the only explanation I can think of for waking up with a hangover one morning and discovering that Ano had inexplicably bought the exceedingly nice i245 crafted cloth bracers for 2,000 gold. Ano who is *still* wearing the i232 Malykriss Vambraces *grumble* and waiting for Valithria to cough up a tiger. He passed them on to Cent, naturally — what a gent.

    Last week, in her third-ever VoA run, the T10 legs dropped and she was once again the only mage in the group. Then she did the weekly (Sartharion) and won both the Dragon Hide Bag and the old i200 mage gloves. A complicated series of events which involved joining a raid-in-progress and a just-after-the-daily-reset HC run and she was able to pick up the T10 shoulders too, completing her tier 10 set. If I could send her out for lottery tickets, I would.

    Oh, and as wonderful as the set bonuses are, and the increased stats, the finest thing about Cent’s tier 10 set? It means she’s not wearing the $%&@-ing tier 9 shoulders anymore.

    She’s got a neck again.

    Things I’m learning: Raid in progress


    2010 - 08.05

    Cent wanted a new photo; I'm not sure this is what she had in mind. Also, hee hee.

    So last week, Centrella (who has been begging me to take another photo in case I whip out her Cher impression again) found herself needing three more Frost badges to complete the 4-piece tier 10 set. And had already done her daily heroic. All I needed was to join a group and do two ICC bosses and I could go shopping! Two bosses. “Shouldn’t be *too* hard”, I thought, “even this late in the evening! To the trade channel!”1 /sigh

    Once I discounted the “whisp GS and achiv, not lower spire”2 groups because a) Cent doesn’t have any higher achievements in ICC and b) I object on general principles, there really wasn’t much happening. So I waited. Nothing. Time ticked on. I even attempted to gather a few of the various “<class> LFG ICC10” people into a group but it didn’t quite come together. And then I spotted it: a group who were looking for one ranged. Who were already past Saurfang. Doesn’t matter, think of the badges.

    I joined. And discovered one of the people from the attempted traderaid already in the group, and who was memorable because the first thing he’d said to me was “lol I have 200GS more than you”. Which, as it turned out, generally wasn’t enough get him within 1000dps of Cent :P

    “Hmmm”, I thought. “The past few times I’ve done Fester and Rotty, we’ve pretty much waltzed through. We should be able to manage it.” /doh #1

    The group then loses a healer while I’m still flying over to ICC so I stand outside for a bit until one is scavenged up. She’s a bit reluctant, apparently undergeared, but agrees to join. With a second healer, we’re good to go. I zone in.

    Yes, I said second healer, for a scrabbly late-night pug run. /doh #2

    The group assembles at the teleporter point by the comedy steamwalls, and clears trash up to Precious & Stinky. We have a little fun with both, finishing both fights with about half of the group face down, but rezzes are forthcoming and we take the left turn up to Festergut. Some discussion over strategy ensues, as there are lots of ranged. We start. First spores are up, including one on the ranged collapse point (a healer) – great. I die whilst running over. Wipe.

    On the run back in, there’s some discussion of whether minimum safe distance between ranged is 8 yards, or 10, or 12. We buff up and try again. Exactly the same thing happens. I take a look at the log, and see that I (and I suspect we all) died to the ticking damage. For extra fun on the run back in, this time one of the ranged turns right towards Rotface instead of left. I was still standing just by the entrance shouting “WRONG WAY! COME BACK” in /ra when she set off the geist alarm. More rezzing. We have one more abbreviated attempt at Festergut (same as before) then conclude we don’t have enough healing output (/doh #3) and deciding to at least try for a single frost emblem from the miniboss on the way to the blood wing.

    At this point *I* screw up, persisting for too long in attacking the add that spawns from the back rather than nuking the Vrykul miniboss (/doh #4), and we wipe again. A couple of DPSers head to bed and the remainder decide for one last try (I’m determined, at this point, not to have wasted my lock for NOTHING). We have a last, but ultimately successful go with the remaining 7 or 8 people, claim our single frost and zone out.

    A glance at the clock shows 2.45. 15 minutes to lockout reset. So Cent trundles around Dalaran repairing, selling crap and doing chores for 15 minutes, hits LFG at 3am on the dot, has a  quick blast through a random HC, collects her badges, shops, adds gems, enchants and JOY OF JOYS no more tier 9 shoulders (oh, and now she’s totally OP).

    Lessons learned:

    1. There’s quite a jump in difficulty between the first four bosses of ICC and the next three. Within the safe haven of a guild of capable folks, communicating and co-ordinating on Vent, the difference in difficulty is obscured a little – they’re obviously harder, but not terrifyingly so. Running it in a PuG group with no voicecomms, even with a core from one particular guild, makes it apparent just how much more is required of the raid. I now realise why so many PuGs seem to give up at 4 bosses in.
    2. Don’t join a run in progress (especially if it’s past the first four bosses) unless you already know the group. Or you could end up saved to a stalled and finished raid from which you get nothing, or perhaps a single measly frosty.
    3. Especially don’t join a run in progress late at night. You’re probably taking the place of someone who had to go to bed. Chances are, unless it’s explicitly a late-hours group, more people will bow out for the same reason the moment something goes wrong. And it’s going to go wrong, because they’re tired already.
    4. Remember that “add friend” button in the “social” window that you don’t use any more? It still has a purpose. Whilst some of the randoms in this particular group were genuinely “random”, the core of people from the same guild who had organised the run were distinctly not-asshats. They were, instead, friendly and fun, which became more and more evident as people began to drop. I’ve not (yet) spoken to them since, but I’ll be keeping a keen eye open for them if they’re ever looking for ranged DPS.

    More on Cent and her phenomenal capacity for loot shortly.

    --
    1. Before you ask, I did (and do) always use /lfr to mark myself available but I’ve never had anyone contact me, even when I’ve joined a traderaid for something I’m flagged for. []
    2. Why do so many of these people spend the *whole* night in trade searching for 6100gs  and “achivs”? Surely after the first thirty minutes or so, you’d think they’d switch to “Never mind, I’ll take what I can get.” Surely a slower raid, or one which falters a boss or too earlier than planned is better than sitting by the fountain spamming trade? []

    Screenshot post: Hippy


    2010 - 07.15

    I didn’t know it, but it turns out that Ano is actually a bit of a flower child. So it’s no surprise he really likes the entrance to the Ruby Sanctum…

    Peas and love

    Peas and love

    More peas, dear?

    More peas, dear?

    It’s hard, being a picky eater, but sometimes you’ve just got to say “no” to food contaminants.

    Waiter, I'm not sure I ordered the gnome savoury...

    Waiter, I'm not sure I ordered the gnome savoury...

    And finally, a moment of shamelessness. Centrella had *another* good night in a PuG. A random ICC 10 group got her…

    boned
    …plus the Icecrown Spire Sandals *and* the Scourgelord’s Baton which, once I find something better than Seethe to pair it with, should do nicely. She’s becoming promiscuous!

    Playing with others (‘ balls)


    2010 - 07.14

    I girded my loins, took the plunge, consulted a cliché dictionary and bit the bullet, and joined some total strangers to tackle raid content. That’s right, I took Centrella pugging. Centrella, the gnomish hybrid of Cher and Princess Leia. Centrella, who has precisely *zero* raiding achievements.

    Centrella, who will hate me for reposting this picture.

    I was pleasantly surprised, actually. Firstly, I was surprised to be able to join a group at all. For all three runs I saw a “LF ranged DPS for X”-type message curiously absent a “min 6.2GS, link achiv” suffix, sent a quick “I’m up for that” message and was promptly invited. I mean, ok, it wasn’t like it was ICC hardmodes or anything, it was a couple of VoA runs and the weekly (Razorscale) but still.

    Secondly, I was pleasantly surprised that people were all generally polite (if a little impatient) and there was none of the “OMG joo fail” when things went a little wrong, just a simple “oops, sorry” followed by “meh, it happens ;) ” and carry on. Stark contrast to some previous experiences.

    The weekly run was fun — Flame Lev was straightforward handled and although we had an unlucky wipe caused by a healed lagging out in patch of fire on Razorscale, the second attempt was smooth Cent was able to pick up both [Shutout] and  [A Quick Shave]. The VoA runs were also comfortable, although I did manage to pull aggro on the trash before Toravon —  I blame Omen and the periodic “I’m not going to show you any threat info for this fight” bug I seem to get.  Even better, I was the only mage in the group when the Bloodmage Gloves dropped, leaving me with two more frosty badgers required for 2pc T10. Woot!

    This post over at Pew Pew Lazerz thankfully reminded what to do with the “frozen orbs”, and also reminded me to check recount afterward. Upshot: much the same, but smaller numbers. Forewarned, I did 1/3 of my damage to the balls  and felt smugly self-satisfied in a most unattractive way.

    Just in case you’ve never thought about it, here’s the mage-eye view of the Toravon fight: Buff, pew-pew-pew-owait-i-have-to-kill-frozen-balls-pew-pew-balls-pew-pew-balls-pew-pew-balls-pew-pew-pew lootz.

    As luck would have it, earlier in the evening Ano had spent some more time wiping on Halion. And watching purple balls. This got me thinking about fight mechanics and Blizzard’s evident testicular obsession. Herewith a quick rundown of some encounters I have personally experienced:

    Any more?

    Balls, balls, balls. Between this, encounters like Rotface, and the proposed /flirt emotes for goblins (Ever rode a rocket before? Mine’s huge and He asked me to go up on him for example), you could tell me that the design department have an average age of 12 and I’d be relatively unsurprised.

    *snigger*

    *shamed*

    On dungeon finder leveling


    2010 - 05.07

    I’ve leveled my mage, Centrella, from the 30s through to 80 principally using the dungeon finder (although I’ve quested in the downtime between groups). Some entirely unsurprising observations below:

    • Aggro management seems to be quite tricky for lower-level tanks. Even accounting for people who are still learning to tank, and that when I started doing instances on my main it was with experienced, geared tanks, there were many runs where the tank struggled mightily. Perhaps that’s related to when they get their useful tanking tools, I’m not sure (c.f. Paladin tanks getting a taunt ~lvl16)
    • Experienced players find heroic habits hard to shake. I had a number of arguments with people who wanted to skip sections/optional bosses. This makes no sense when leveling; all XP is good XP. Tanks who insist on rushing ahead to the next trash pack/section without waiting for people to loot were equally frustrating. Even if you don’t need the cash (and if you’re a new player, or as bad at wowcash generation as me, you do), the random items that drop might actually be useful to people.
    • Early-stage death knights are either amazing or disastrous. Whether tanking or DPSing, once DKs were in the picture they were either near perfect (indestructible aggro machines, consistently top of the damage meters) or calamity generators (tanks deathgripping the one melee mob out of a group of casters, dps deathgripping mobs off the tank). I can’t say I remember encountering a significantly higher proportion of bad vs good, so I may have been luckier than Vid.
    • Politely reminding people of their utility functions is hugely helpful. Well, I found it helpful. Being reminded, politely, that I had a decurse button and it would be really helpful if I used it made me consider utility spells both on Centrella and on my paladin. I felt genuinely embarrassed that this polite and friendly hint was necessary, and spent a little time tweaking healbot such that players with curses displayed prominently; I also made similar changes for my paladin’s ret profile re: cleanse, DI and the various hands.
    • Far too many people are unnecessarily rude. This applies when not leveling too. I think I encountered all of the classics: “why you no heal?”, “you suck at tanking, I’ll tank. Do you want me to tank? Shall I tank?”, “BoK” [seriously: “I’d prefer BoK, please” is not so hard to type but infinitely nicer to read], “your dps sucks” etc. I particularly enjoyed the various versions of “your gear sucks” in leveling dungeons – well duh, that’s why I’m here. In Culling of Stratholme at 80(!!!) just the other day, I encountered “Mage healz”. Which, given I was at full health and the speaker was barely alive, was presumably an instruction to break out the bandages. That was in a group where I ended up ignoring 5 (five!) different players, so  it’s perhaps not surprising.
    • Good leveling instance groups are pure joy. I had a few of these. Groups where there were capable, friendly people who chatted, joked and complemented each other. Groups where the less capable asked for advice and were given it, without condescension. Groups where friendly advice was offered and recipients were thankful, rather than insulted.